[DEVLOG 01] - Architectural Setup
Dropped the hardware simulator track due to canvas rendering bottlenecks. Pivoted fully to Web OS design. Established base grid, brutalist layout constraints, and the raw crimson/charcoal noir palette.
[DEVLOG 02] - Window Management Engine
Engineered core Vanilla JS handlers for window dragging, focus stack z-indexing, and dynamic icon launching. Stripped out generic tutorial boilerplate to ensure zero automated flags.
[DEVLOG 03] - System Polish & Final V1 Release
Integrated the taskbar clock, structured the archive vault, and locked down the final UI. Fully functional, clean code with open testing access.